Contact:

Jen Riley                                     Robin Chandler                                   Gail Dent

Publicist                                      Senior Director, Public Relations        Associate Director, Public and Media Relations   

Electronic Arts                            Electronic Arts                                    NCAA

604-456-5081                             650-628-3610                                     317-917-6119

jriley@ea.com                            rchandler@ea.com                                gdent@ncaa.org

 

PING! EA’s MVP 06 NCAA BASEBALL SHIPS TO STORES TODAY

EA’s Newest Baseball Game Franchise Heads Out on the “Road to Omaha

 

REDWOOD CITY, Calif. – Wednesday, January 18, 2006 – Electronic Arts (NASDAQ: ERTS) announced today that MVP™ 06 NCAA® Baseball, the first-ever college baseball videogame, has shipped to retailers under the EA SPORTS brand. Produced by EA Canada in Vancouver, B.C., MVP 06 NCAA Baseball is the latest offering from the makers of the critically acclaimed MVP Baseball™ franchise and celebrates everything that makes NCAA® baseball unique – aluminum bats, dugout clearing homeruns, relentless hustle and stadiums filled with passionate fans and school spirit.

 

From the same developers that have made the MVP franchise a hit, MVP 06 NCAA Baseball has an  all-new Load and Fire Batting system that intuitively emulates stepping up to the plate. The game is the first EA SPORTS game to implement ESPN real-time features including an ESPN ticker and live ESPN Sportscenter radio updates. With 128 of the nation’s top teams, 19 authentic stadiums and a deep college-specific Dynasty Mode™, users can now slug it out on the “Road to Omaha®” with baseball’s brightest young stars.

 

“Playing to earn a National Championship for the University of Texas was one of the greatest moments of my life; Needless to say, I’m still really nostalgic about it and this is a great way for me to re-live it again and again,” said David Maroul, 2005 College World Series MVP and MVP 06 NCAA Baseball Cover Athlete. “I’ve been waiting for a game like this to come out for a long time. I just can't believe how realistic the game is.”

 

Complete with an engaging visual presentation and ESPN’s Mike Patrick and former Stanford All-American Kyle Peterson calling the action, MVP 06 NCAA Baseball also features an all-new Custom Ballpark feature, a rich Create-a-Player option and new online* features for the PlayStation®2 computer entertainment system and Xbox Live®.

 

MVP 06 NCAA Baseball, which joins NCAA® Football and NCAA® March Madness® in the EA SPORTS™ family of popular NCAA-licensed properties, is available on the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft.  The game is rated "E" (Everyone) by the ESRB with a MSRP of $29.99.The official game website is www.mvp06ncaabaseball.com.

 

Screenshots of MVP 06 NCAA Baseball can be found at http://info.ea.com.

 

About Electronic Arts

Electronic Arts (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2005, EA posted revenues of $3.1 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

 

 

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About the NCAA
The NCAA is a membership-led nonprofit association of colleges and universities committed to supporting academic and athletic opportunities for more than 360,000 student-athletes at more than 1,000 member colleges and universities. Each year, more than 49,000 student-athletes compete in NCAA Championships in Division I, II and III sports. For more information, go to www.ncaa.org.

 

About The Collegiate Licensing Company

The Collegiate Licensing Company is the oldest and largest collegiate licensing representative in the nation. CLC currently represents more than 200 colleges, universities, bowl games, athletic conferences, The Heisman Trophy, and the NCAA (including the Men's and Women's Final Four, the College World Series, and all NCAA Championships). Headquartered in Atlanta, CLC is a full-service licensing representative, which employs a staff of more than 80 licensing professionals with the capability to establish and manage every aspect of a collegiate licensing program.

 

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* Internet connection required.  PlayStation®2 online play requires Internet Connection and Memory Card (8MB) (for PlayStation 2) (each sold separately). See full product for details.

 

Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, POGO, Dynasty Mode, MVP and MVP Baseball are trademarks or registered trademarks of Electronic Arts Inc. in the U. S. and/or other countries. NCAA and March Madness are registered trademarks of the National Collegiate Athletic Association. PlayStation is a registered trademark of Sony Computer Entertainment Inc.  Microsoft and Xbox are registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. All other trademarks are the property of their respective owners.